Project Reality, the extremely realistic mod for Battlefield 2, has just received a new update. The patch contains bug fixes and some gameplay tweaks to further improve the mod, however, we sadly will not be seeing any new features with this patch. You can check out the full changelog here and...
I had the pleasure of speaking with both Mxthe and Tom Stoffel of the Underhell team. They’ve been tirelessly working on this still mostly un-released horror/action title for Half Life 2. It’s worth noting that despite much support with websites and beta testing from them, WeCreateStuff (the...
Yes, you heard right. We will be at the esteemed Eurogamer Expo next month with flashy press passes that the kind folks at Eurogamer have given us. I’ll be there on the Thursday and Friday, wandering around and hopefully bugging Valve for more engine updates and better modding tools, while...
As Crytek promised us not so long ago, the CryENGINE 3’s full SDK was released today allowing people full access to the powerful engine. This means the CryENGINE will be joining the ranks of UDK and Unity in the market for affordable engines for Indie developers and people looking to learn...
Facepuncher Mr.Combine has been working on an impressive new map for the Source Engine. Using models and textures ported from Bioshock 1 and 2, he has begun remaking the underwater city of Rapture. In a surprisingly short period he has already done a huge amount of work on the remake and it...