subscribe: Posts | Comments

Andreas Rönnberg Interview

19 comments

 

Here we have an interview with Andreas Rönnberg, the man behind Afraid of Monsters and Cry of Fear. He has a very educated, capable grip of the psychological horror and getting into the minds of his players.  His efforts with the HL1 Engine have stunned many, and the best is yet to come, no doubt. Enjoy:

 

What inspired you to get into the psychological/drug induced horror niche of all things?


Many things inspired me to make psychological horror. Mainly my interest in dreams and how the mind works, what really scares you and such. And what inspired me to dig into those areas I don’t know. And about drugs, I’m not really interested in it, I just wanted a good reason to why you would see hallucinations and monsters in Afraid of Monsters.

 

Tell us a little about Cry of Fear, what can fans expect coming out of Afraid of Monsters and into this?

 

The fans can expect a lot of influences from Afraid of Monsters, such as twitching body parts, the sick nightmare areas and the use of sounds and darkness to scare the players psychologically. Cry of Fear is also using a lot of surrealism and depression, to try and make the players sink down in the story and mod, so we can find their weak points and easily scare them.

 

When it comes to story telling, do you like to keep players guessing until the end, or do you leave clues and leads to reveal the ending?

 

We have made it so the players will try and guess the story as the mod goes on, as we tell the story in a way where the players can play as detectvies to figure out what the story really is. Unlike Afraid of Monsters, Cry of Fear is not really revealing what the story is at the end. You will have to play it from the beginning to the end in order to figure it out. Also, I personally hate it when most developers just leave notes and such to let the players read and understand the story. So to prevent that, we have made cutscenes to tell you the story.

 

Have you ever considered going into a more user friendly, detailed engine for your next projects? (Cryengine 3, UDK, etc)

 

I don’t think there will be any more projects. At least not entire single player games like Cry of Fear. It takes too long to make. So I’m afraid that Cry of Fear might be the last game we will make. But if we would make another game, it’d have to be a standalone game with modern graphics. But that is almost impossible, as we don’t have much free time anymore since most of us is working, and also because we would need a team of at least 30 people.

 

For you, what makes a horror story engaging and worth while?


What I really like about horror is the environment. I’m not really a big fan of getting scared to be honest, I just like the dark and gloomy atmosphere you see in most good horror games, like Silent Hill 2. Why my mods has become so scary, I don’t know. Maybe because I like to control people psychologically, like playing with their minds. The real reason though why I continue making horror, is because I love to create those dark environements, those big empty cities in the night.

 


Has Modding had an affect on your personal life or do you keep it private and under the radar?


I try to talk about it when I get the chance to, because modding is really a part of my life, it’s my biggest interest. Well actually, my biggest interest is to create sick and dark environments as I said, but doing it in a mod is the most easiest. However, most people are totally stupid when it comes to modding, so I mainly just talk about my ideas, but preferibly not, as they would just think I’m nuts.

Any words of advice for the resurgance of this generation’s horror modders?


You should take your time and plan carefully. Also, a good way to know if your mod is scary enough, is when you get scared of it yourself.

If you had no technical limitation or ceiling, what would you like to add most to your mods?


Big maps with huge cities, where you can just run on an endless road, or in a gigantic forest with loads of small abandoned houses in it. I don’t like it when it’s so linear with the Half-Life engine.

Assuming you could go back and do it again, would you change anything about Afraid of Monsters?


Yes, the name Afraid of Monsters and the name of the main character, David Leatherhoff. I’d also like to re-model some of the monsters and make new animations. But I don’t really feel it’s necessary though. What matters is a fun and scary gameplay.

It has been a pleasure talking to you, Andreas! Anything you want to share with the readers in closing?

 

Tell your friends about Cry of Fear. Don’t give a **** if it’s to Half-Life 1, graphics does’t mean ****, it’s a fun gameplay that does. So go tell them, and preferibly buy some clothes from our store as well, to spread the words even deeper.

 

  1. I’m Proud of you son.

  2. doweeez says:

    What a pity that’s the last mod. I really enjoyed afraid of monsters. You made good horror mod series, but aren’t you tired of horror when you spend most of your free time creating horror? I bet playing your own mod isn’t enjoyable because you worked so hard on it and you know everything about it.

  3. Incredible interview, don’t know if I’ll be brave enough to try Cry of Fear but I will try!

  4. Unknown says:

    I am a little behind of the updates, please excuse me for asking this, but will this mod be a Non-Steam or Standalone Mod? I know you have said this is your last mod, but still I would like to put this out there, have you considered re-creating Half-Life 2 They Hunger Lost Souls? Many people are upset about it’s un-complishin, I know it’s not the Development Team’s fault and that it has been not updated for a long time. I still want to hold out that by chance another Development Team will recreate this mod regardless of it’s decline.

  5. Hey Glen, I enjoyed the interview, good and solid.

  6. Beistelltisch Serviertisch verschiedene Farben matt Ablage rund Laptoptisch

  7. YAMASIDA??????? XT225W XG250 XT250 DR650SE

  8. Détails sur GRANDE FIGURES DE L’HISTOIRE SAINTE UN PETIT LIVRE D’OR 1956

  9. ????10? ???? ?????? JOYRICH ?? ??? T??? TEE [ ???? ] BORDER LOGO BIG T-SHIRT ??? ????? ?????? ?????? [ ?? ??? ]?S20?

  10. Hi there Dear, are you genuinely visiting this web page regularly, if so afterward you will definitely get nice experience.

  11. Hi my family member! I want to say that this article is awesome, great written and include approximately all significant infos. I’d like to look extra posts like this .

  12. Hi there everyone, it’s my first pay a visit at this web page, and article is in fact fruitful for me, keep up posting such articles or reviews.

  13. I seldom comment, however i did a few searching and wound up here %BLOG_TITLE%. And I actually do have 2 questions for you if it’s allright. Is it just me or does it seem like a few of these responses appear like written by brain dead people? 😛 And, if you are posting at additional social sites, I’d lie to keep up with anything new you have to post. Would you list of the complete urls of your community sites like your Facebook page, twitter feed, or linkedin profile?

  14. Hi! This post could not be written any better! Reading through this post reminds me of my previous room mate! He always kept talking about this. I will forward this write-up to him. Fairly certain he will have a good read. Thank you for sharing!

  15. I’m gone to inform my little brother, that he should also visit this web site on regular basis to obtain updated from newest news.

  16. Nice weblog right here! Additionally your web site lots up very fast! What web host are you using? Can I am getting your associate link on your host? I desire my web site loaded up as quickly as yours lol

  17. Its not my first time to visit this website, i am browsing this web page dailly and obtain good data from here everyday.

  18. Aw, this was an exceptionally good post. Taking the time and actual effort to make a top notch article¡­ but what can I say¡­ I procrastinate a whole lot and never manage to get nearly anything done.

Leave a Reply